Framerate vs. graphics is a debate that will go on for decades. Which is more important? It depends on the eyes of the beholder. Some people want a liquid smooth experience and do not care to have granular detail, while others want to be wowed when they play a new game. The rest want the best of both worlds when it comes to framerate vs graphics. What’s wrong with wanting the best of the best? We have invested into consoles generation after generate which prices of consoles, games, online multiplayer and now paid downloadable content so we want to get our monies worth. If developers can give us AAA quality games, then we will indeed shell out our wallets for the ultimate experience. As consumers we also value time so we if we are going to sit down and play it better be awesome. We also don’t want to wait for games to load or download as it can add frustration to the gaming appeal of a new title we have been waiting for.
We love nostalgia so bring back the hits and make it better. This is the safest bet for developers, as they know they will have returning fans to purchase the sequel or next game in the series. Many people want to play hyper fast shooters at 60 frames per second silky smooth where they need to move faster and be ready to compete at every corner. They wouldn’t want to have the game stutter or get blurry if they are moving too fast. That would hamper the gameplay. Now playing a story of a game to encounter blurry textures of scenery would be disappointing. Who doesn’t want to be wowed by crystal clear imagery in a place they haven’t seen. Let’s just call it a 50/50 tie that both graphics and framerate are equality important to us gamers, but no
Now let’s forget the specs, and get back to gaming. Check out what we have in stock for availability.